In-Betweenst

他的目标是在月底有个大职位,但现在还没有。

在过去的几个星期里,我已经把我的大部分精力集中在了4个方面,但是我将在4月5日赶上下一个策划人地图的发布。(我延迟了一下,以为我能完成DEVLOG#20)。这个周末我们开车去参加我苏的妹妹的婚礼,但是在那之后,日历上写着为了持续的发展,一帆风顺。

我前几天添加的一个功能是,您现在可以看到一个堆栈中有多少子弹(库存、图标、实地情况等),这也适用于杂志。我认为这将是特别酷的那些杂志,在那里你可以看到,在一边,知道有多少子弹是没有HUD。更快™

翻译来自网络,原文:

Was aiming for a big post at the end of the month, but not quite there yet.

I’ve been focusing most of my efforts on 4 these past few weeks, and but will catch up with the next curated map release for 3 on April 5th. (I delayed it a bit thinking I could get devlog #20 finished). This weekend we’re driving out for my SO’s sister’s wedding, but after that the calendar says smooth sailing for continued development.

One feature I added the other day is you can now see how many bullets are in a stack (inventory, icon, on-ground, etc) which also applies to magazines. I think it would be especially cool for those magazines where you can see in the side to tell how many bullets are left without a HUD. More soon™

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作者:落叶游戏服务
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