3.29.2.0更新说明
更新注释:
添加:
增加了零开尔文武器套件可与50打捞材料。
调整:
当忽视土壤限制时,调整后的农场可以在任何地方种植。
调整了XZ边界移动限制,仅适用于地形边界内。
调整车辆入口,检查玩家和他们座位之间的视线。
调整香草传送命令以防止传送到车内的玩家。
调整了传送助手功能以检查可用空间。
修复:
修复了不尊重可构建请求事件的临时车辆。
修复了夏威夷上使用不正确的着色程序的特定树。
修正了法国重弩绳着色。
修复了Mac上的突出显示轮廓。
修复了在devkit对象上运行devkit升级工具的问题。
如果资产类型已更改,则修复服务器场更新状态。
修复了在无头Linux服务器上设置地形纹理的问题。
其他信息:
对上次更新后使用布娃娃效果的问题数量感到惊讶(尤其是冻结问题),所以我立即实现了零开尔文工具包。铜牌、银牌和金牌效果仍将用于比赛,如果您打算举办一个未经探索的社区比赛,请告诉我,也许我们也可以将它们用作奖励!
翻译来源:百度翻译
翻译原文:
Additions:
- Added Zero Kelvin Weapon Kit craftable with 50 salvaged materials.
Tweaks:
- Tweaked farms to be plantable anywhere when Ignore_Soil_Restrictions is flagged.
- Tweaked XZ border movement restrictions to only apply within terrain bounds.
- Tweaked vehicle entry to check line-of-sight between player and their seat.
- Tweaked vanilla teleport command to prevent teleporting to a player inside a vehicle.
- Tweaked teleport helper functions to check for available space.
Fixes:
- Fixed makeshift vehicles disrespecting the buildable request event.
- Fixed a particular tree on Hawaii using incorrect shader.
- Fixed France Heavy Crossbow rope shader.
- Fixed highlight outlines on Mac.
- Fixed running devkit upgrade tool on devkit objects.
- Fixed farm updateState if asset type was changed.
- Fixed setting terrain textures on headless Linux server.
Was surprised at the number of questions about using the ragdoll effects following the last update (particularly for freezing), so I implemented the Zero Kelvin kit right away. The bronze, silver and gold effects will still be used for contests, and if you're planning on running an Unturned community contest let me know and maybe we can use them as rewards too!
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