3.20.1.0更新说明
使用较新的叶子系统的官方地图都已被更新,以提高文件IO性能。在此之前,每一张地图都有许多针对不同区域的单独文件。之后,每个地图只有一个文件,将所有这些文件组合在一起。这显着加快“验证游戏缓存”过程,下载更新和下载车间地图。
有关升级自定义地图的详细信息:阅读文档
- 为化妆品和皮肤添加“只配备”过滤器。
- “疯狂”皮肤接受了Debski的附体皮肤。
- 护理包装盒压碎玩家在他们下面。
- 专用服务器处理Ctrl-C或Ctrl中断请求.
- 控制台显式地默认为UTF-8编码,Windows上的UTF-8代码页。建议使用内置的Windows SimSun字体来显示Unicode。
- 改变医生的技能和支持图标的心脏。
- 修正了几个移动利用禁用,重叠,恢复和恢复移动,如果字符通过任何东西。
- 固定负载水平与重复的树叶或景观。
- 固定冬季松树#01广告牌红色色调。
- 修正了动物木偶例外,如果缺少刚体。
- 固定哨兵瞄准距离。
- 固定沉默游泳的剥削。
- 修正了缺少项目动画的MISC问题,如果缺少则记录。
- 固定重叠设置在车辆上的路障。
- 固定服务器利用广告不同的车间项目比下载。
- 修正了枪械在射击后立即被拆除的情况。
- 修正了给予多个物品的任务奖励的问题。
- 修正了在多人游戏中无法使用天机吊钩和飞艇。
- 修正了在一些情况下过早地不静音加载屏幕。
- 当启用_Skybox_Ambience时,固定延迟更新照明。
- 固定日月大气雾的颜色在雨和雪。
- 固定的发射旗帜在许多材料上。
- 添加“-LogAssemblyResolve”命令行标志。
- 用验证标志记录动物和对象缺少的动画剪辑。
- 日志上下文,不支持重新设置NPC任务条件在多玩家。
- HUD调试文本可以在Console.dat中翻译
- 现在已从本地化的文件夹加载了翻译后的EconomicInfo.json。
- 地图可以翻译位置名称。“Oulton‘s_Isle城堡”在他们的本地化文件中。
- 本地化可以包含一个带有每个地图翻译的“地图”文件夹。“PEI.dat”
- 在启动期间会记录语言设置。
翻译来源于网络
原文:
Official maps using the newer foliage system have all been updated to improve file IO performance. Beforehand each map had many separate files for individual regions. Afterward each map has only a single file combining all of them. This significantly speeds up the "validate game cache" process, downloading updates and downloading workshop maps.
For details on upgrading custom maps: Read Docs
- Added "Only Equipped" filter for cosmetics and skins.
- "Insane" skins received attachment skins by Debski.
- Care package boxes crush players underneath them.
- Dedicated server handles the Ctrl-C or Ctrl-Break request.
- Console explicitly defaults to UTF-8 encoding, and the UTF-8 code page on Windows. The Windows built-in SimSun font is recommended for Unicode display.
- Changed doctor skillset and support icons to hearts.
- Fixed several movement exploits by disabling overlap recovery and reverting move if character passed through anything.
- Fixed loading levels with duplicate foliage or landscapes.
- Fixed Winter Pine Tree #01 billboard red tint.
- Fixed animal ragdoll exception if missing rigidbody.
- Fixed sentry gun eye draw distance.
- Fixed silent swimming exploit.
- Fixed misc issues with missing item animations, and log if missing.
- Fixed overlapping barricade placed on vehicle.
- Fixed server exploit advertising different workshop items than downloaded.
- Fixed case where gun could be dequipped immediately after shooting.
- Fixed problems with quest rewards that granted multiple items.
- Fixed unable to use skycrane hook and blimp in multiplayer.
- Fixed prematurely unmuting the loading screen in a few cases.
- Fixed delay updating lighting when Use_Skybox_Ambience is enabled.
- Fixed sun and moon atmospheric fog color during rain and snow.
- Fixed emissive flags on many materials.
- Added "-LogAssemblyResolve" command-line flag.
- Log animal and object missing animation clips with validate flag.
- Log context for unsupported resetting of NPC quest condition in multiplayer.
- HUD debug text can be translated in Console.dat
- Translated EconInfo.json is now loaded from localization's folder.
- Maps can translate location names e.g. "Oulton's_Isle Castle" in their localization files.
- Localizations can contain a "Maps" folder with per-map translations e.g. "PEI.dat".
- Language setup is logged during startup.
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